Most Common Undergraduate Majors
- Digital Media
- Liberal Studies
- Game Design
- Psychology
- English
- Theater
- Speech
- Communications
- Digital Art
- Technical Writing
Description
In the gaming industry there are many different spins on the title of “Producer,” that may seem incompatible. At FIEA, the goal is to give you as broad an exposure as possible to all of the different kinds of responsibilities a producer will face in the gaming industry. Areas studied include game design, project organization, management, communication skills and the industry’s financial aspects. A thorough knowledge of each of these areas will benefit you no matter which area of production you ultimately choose.
At FIEA, you will learn the above skills along with the software required for each.This includes programs like Word, Project, PowerPoint, DevTrack, Mind Manager, Flash and After Effects. In addition you will learn the basic tools of artists and programmers including Maya, ZBrush, Photoshop, Perforce and scripting languages. Ultimately, you will become well-versed in a comprehensive understanding of producer responsibilities as well as be able to understand the job functions of the other industry disciplines.
Note: Although the FIEA curriculum has these three main tracks many FIEA students have skills in more than one area. For example some of our best producers are also great artists or programmers.
As such, the FIEA curriculum is flexible enough to accommodate students with multiple skills. For that reason, we never schedule classes from two different tracks concurrently, so students can attend classes outside of their core discipline if they choose.


