
Brian Salisbury
Art Director
Brian Salisbury has worked as a character artist in games and films for more than 12 years. After graduating from Arizona State University, he worked in color separation, 3D, animation, and then as a senior digital sculptor at Viewpoint Datalabs in Orem, Utah. While there, he created 3D content for film, games, broadcast and engineering. Notable projects included creating character models for big-budget films Antz, Face Off, Godzilla and Space Jam.
In 1998, he joined Kodiak Interactive in Salt Lake City and worked as a lead modeler for WCW Mayhem (PS/N64), WCW Backstage Assault (PS/N64), and Monsters, Inc (PS2). In 2001 he joined Microsoft Game studios in Salt Lake City as a character lead on several projects, and art lead for Top Spin. Recent game titles include Links 2004 (XBOX), Top Spin (XBOX) and Amped 3 (XBOX360) for Take 2 Interactive.


