
Dr. Michael Gourlay
Programming Faculty
Before joining FIEA, Dr. Michael Gourlay worked as a Senior Software Engineer at Electronic Arts as a lead programmer on Madden and NASCAR. He architected the visual effects system used on EA Sports titles worldwide and received a patent for algorithms he developed for interactive, high-bandwidth online applications.
Prior to joining EA, he performed scientific research using computational fluid dynamics and the world's largest massively parallel supercomputers. His previous research also includes nonlinear dynamics in quantum mechanical systems, and atomic, molecular and optical physics. Michael received his degrees in physics and philosophy from Georgia Tech and the University of Colorado at Boulder.
Dr. Gourlay's website http://www.fiea.ucf.edu/~mgourlay/


