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a graduate video game design school at the University of Central Florida offering an accredited master's degree in interactive entertainment. Areas of study include game design, development, art, programming and production.

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Student Resumes

Tom Carbone

Tom Carbone

Technical Director

Before joining FIEA, Tom Carbone was one of the lead programmers on Madden 2005 and 2006, produced by EA at its Orlando-based Tiburon Studios. Prior to joining EA in 2003, he worked for Microsoft Game Studios, Kodiak Interactive, and Sculptured Software Studios. His previous game credits include Amped 2 (XBOX), Inside Pitch Baseball (XBOX), WCW Backstage Assault (N64/PS), WCW Mayhem (N64/PS), Breakaway Hockey (N64/PS), Space Jam (PS/Saturn/PC), MonsterTruck (Genesis) and Tecmo Super Baseball (Genesis).

After graduating from the University of Utah Graduate School of Engineering, Tom helped design the AMRAAM missile for Hughes Aircraft Company in Canoga Park, CA. After a transfer to parent General Motors, he worked on a factory automation project before joining the game industry.