Graduate Jobs

Below is a list of our recent graduates and the jobs or internships that they secured.

For interviews with some of our graduates, see our Noobs to New Hire page.

Cohort 7 (Fall 2010)

Aaron Sagan

Aaron Sagan

Jr Test Engineer Intern
Intelligent Decisions
Adam Szpakowski

Adam Szpakowski

Software Engineer
n-Space
Alan Landau

Alan Landau

Game Designer
ArchieMD
Andrew Bertino

Andrew Bertino

Metrics Producer
EA Tiburon
Andrew Gassen

Andrew Gassen

Design Intern
EA Tiburon
Andrew Vite

Andrew Vite

Software Engineer
EA Tiburon
Barak Moshe

Barak Moshe

Technical Art Intern
EA Tiburon
Bryan Hossack

Bryan Hossack

Producer
Filament Games
Carlo Mixco

Carlo Mixco

Software Engineer
EA Tiburon
Carmela DeNero

Carmela DeNero

Design Intern
EA Tiburon
Casey Boehm

Casey Boehm

3D/General Artist
PhykenMedia
Chris Darin

Chris Darin

Producer
EA Tiburon
David Agabin

David Agabin

Software Engineer
EA Tiburon
Jerad Dunn

Jerad Dunn

Software Engineer
EA Tiburon
Joe Virgin

Joe Virgin

Software Engineer
EA Tiburon
Jon April

Jon April

Game Designer
Zynga
Joseph Kresz

Joseph Kresz

3D Artist
Microsoft
Justin Lynch

Justin Lynch

Project Manager
PhykenMedia
Kiel Cravatta

Kiel Cravatta

Game Designer
Zynga
Kristin Samuel

Kristin Samuel

Artist
ZeeGee Games
Li Fan

Li Fan

3D Artist
Zynga
Luke Gamble

Luke Gamble

3D Artist
Zynga
Marlowe Rosenbaum

Marlowe Rosenbaum

3D/General Artist
PhykenMedia
Mary Denman

Mary Denman

Technical Art Intern
EA Tiburon
Michael Bakerman

Michael Bakerman

Graphic Artist
Intelligent Decisions
Patrick Dietz

Patrick Dietz

Game Designer
Zynga
Priscilla Landerer

Priscilla Landerer

3D/General Artist
PhykenMedia
Steven Grier

Steven Grier

Software Engineer
EA Tiburon
Tim Chism

Tim Chism

Art Intern
Row Sham Bow
Utku Akay

Utku Akay

Software Engineer
EA Tiburon
Valmin Miranda

Valmin Miranda

Teacher’s Assistant
Atlantic College - PR
Zach Ellsbury

Zach Ellsbury

Software Engineer
EA Tiburon

Cohort 6 (Fall 2009)

Aidan Karabaich

Aidan Karabaich

Events Designer
38 Studios
Alex Howell

Alex Howell

Game Designer
EA Tiburon
Alex Toro

Alex Toro

Animator
EA Tiburon
Amanda Garza

Amanda Garza

3D Modeler
DiSTI
Andrew Massari

Andrew Massari

Engineer
Iron Galaxy Studios
Andrew Olson

Andrew Olson

3D/2D Artist
Wealth TV
Brian Maricle

Brian Maricle

Character Modeler
Real Time Immersive
Bruce Hayles

Bruce Hayles

Engineer
Iron Galaxy Studios
Bryan Roth

Bryan Roth

Assistant Producer
Telltale Games
Camden Clutter

Camden Clutter

Interactive Developer
Monster Media
Cecil McRae

Cecil McRae

Software Engineer
n-Space
Corbin Supak

Corbin Supak

Game Designer
Raymond James Financial
Doug Merritt

Doug Merritt

Graphic Artist
General Dynamics Information
Fernando Perdomo

Fernando Perdomo

Producer
Monster Media
Gabriel Vasco

Gabriel Vasco

Senior Illustrator
e-NNOVVA
Gerard Pianta

Gerard Pianta

3D Artist
UCF Institute for Simulation and Training
Giancarlo Montalbano

Giancarlo Montalbano

Artist
360Ed
Ivan Velez

Ivan Velez

Producer
Monster Media
Jackie Bacal

Jackie Bacal

Producer
Say Design
Jay Weather -stone

Jay Weather -stone

Programmer
Obsidian Entertainment
Jon Dunsmoor

Jon Dunsmoor

Level Designer
Carbine Studios
Jorge Capote

Jorge Capote

Software Engineer
EA Tiburon
Jose Luis Lopez-Zurita

Jose Luis Lopez-Zurita

Game Engineer
Ubisoft
Joseph Palmer

Joseph Palmer

Engineer
Iron Galaxy Studios
Logan Kincaid

Logan Kincaid

Programmer
Bioware
Loren Bordas

Loren Bordas

Associate Sound Scripter
Sony Santa Monica
Max Antinone

Max Antinone

Animator
Timegate studios
Micah Brown

Micah Brown

Assistant Designer
EA Tiburon
Michael Bauerlein

Michael Bauerlein

Graphics Illustrator
General Dynamics Information Technology
Nick Pham

Nick Pham

Producer / Designer
360ed
Nikki Smith

Nikki Smith

Assistant Technical Director
LucasFilm Animation
Patti Gomes

Patti Gomes

Associate Digital Artist
Digital Domain Holdings
Reinaldo Rivera

Reinaldo Rivera

Graphics Illustrator
General Dynamics Information Technology
Ryan Rauschkolb

Ryan Rauschkolb

Interactive Developer
Monster Media
Seth Allison

Seth Allison

Game Designer
Zynga
Shadi Halabi

Shadi Halabi

Graphics Illustrator
General Dynamics Information Technology
Stephen Cano

Stephen Cano

Software Engineer
EA Tiburon
Steve Julson

Steve Julson

Project Manager
n-Space
Tom Kenney

Tom Kenney

Software Engineer
EA Tiburon
William Sellinger

William Sellinger

Interactive Developer
Monster Media

Cohort 5 (Fall 2008)

Alex Zelenin

Alex Zelenin

Environmental Artist
EA Tiburon
Andres Cantor

Andres Cantor

Product Manager
Zynga
Anthony Alvarez

Anthony Alvarez

Level Designer
Darkside Game Studios
Anthony DiMento

Anthony DiMento

Designer
EA Tiburon
Brian DeSanti

Brian DeSanti

Producer
Kabam
Carl Killian

Carl Killian

Game Designer
Method Solutions
Carlos Garcia

Carlos Garcia

Graphic Artist
American Systems
Chris Spence

Chris Spence

3D Graphic Artist
Lockheed Martin
Christian Mendoza

Christian Mendoza

Character Animator
EA Tiburon
Dan Fischbach

Dan Fischbach

Designer
SynapticSwitch
Dan Scholten

Dan Scholten

Programmer
Irrational Games
Darrell Christmas

Darrell Christmas

Software Engineer
Darkside Games
David Blosser

David Blosser

Designer
n-Space
Eric Montanari

Eric Montanari

TFT Character Modeler
Bioware
Erin Anderson

Erin Anderson

Sales Engineer
OpenFeint
Ignacio Garcia

Ignacio Garcia

Software Engineer
EA Tiburon
James Marcus

James Marcus

Technical Animator TD
Rhythm & Hues
John Erickson

John Erickson

Software Engineer
Phosphor Games
John Wolverton

John Wolverton

Producer
360ed
Josh Star

Josh Star

Technical Artist/Software Engineer
EA Tiburon
Justin Schram

Justin Schram

Designer
Bethesda Softworks
Kait Peplow

Kait Peplow

Technical Animation TD
Rhythm & Hues
Katharine Wollam

Katharine Wollam

Graphic Artist
American Systems
Lisa Melegari

Lisa Melegari

Web Content Writer
We Do Web Content
Mathias Haugner

Mathias Haugner

Marketing Assoc & Web Master
ECOHOUSE Development
Matt Watkins

Matt Watkins

Automation Engineer
EA Tiburon
Michael MacLeod

Michael MacLeod

Level Designer
Darkside
Michael Prestia

Michael Prestia

Software Engineer
EA Tiburon
Nate White

Nate White

3D Artist
General Dynamics Information Technology
Neal Sukkert

Neal Sukkert

Animator/Rigger
i.d.e.a.s.
Reid Bond

Reid Bond

Associate Producer
EA Mobile
Robert Cuillo

Robert Cuillo

Webmaster's Assistant
University of Central Florida Libraries
Ryan Fernandez

Ryan Fernandez

Mgr of Mobile Strategy and Content Standards
Frank N. Magid Associates
Ryan Morse

Ryan Morse

Software Engineer
EA Tiburon
Stephen Durst

Stephen Durst

Producer
Gameloft
Stephen Machalek

Stephen Machalek

Computer Scientist
NAVAIR
Thiago Gomes

Thiago Gomes

Environment Artist
EA Tiburon
Tom Galdi

Tom Galdi

Scripter / Technical Advisor
NAWCTSD
Travis Hawk

Travis Hawk

Associate Producer
Kabam
Trey Sharp

Trey Sharp

Environment Artist
Sledgehammer Games
Tucker George

Tucker George

Associate Producer
Junction Point Studios (Disney)
Victor Estorino

Victor Estorino

Software Engineer
EA Tiburon

Cohort 4 (Fall 2007)

Billy Bell

Billy Bell

Software Engineer II
EA Tiburon
Billy Bramer

Billy Bramer

Software Engineer
Epic Games
Carl Dungca

Carl Dungca

Associate Designer
EA Tiburon
Charles Babb

Charles Babb

Associate Project Manager
SCEA
Chase Ruppert

Chase Ruppert

Software Engineer
Lockheed Martin
Chris Abelmann

Chris Abelmann

World Builder
n-Space
Christopher Gulliver

Christopher Gulliver

Programmer
iD Software
Corey Teblum

Corey Teblum

Producer
Neversoft Entertainment
Ingrid Aguero

Ingrid Aguero

Environment Modeler
EA Tiburon
Jason Mann

Jason Mann

Senior Software Engineer
WMS Gaming
Jeff Champ

Jeff Champ

Online Marketing Manager
EA Tiburon
Jeffrey Werner

Jeffrey Werner

Adjunct Sr. Instructor of Game Design & DM
Mildred Elley
Mark McGee

Mark McGee

Gameplay Programmer
Icarus Studios
Max Acree

Max Acree

Software Producer
Cyrious Software
Paul Watkins

Paul Watkins

Software Engineer
Timegate Studios
Rafael Sabino

Rafael Sabino

Software Engineer
EA Redwood Shores
Sarah DeBaar

Sarah DeBaar

Studio Artist
Full Sail University
Scott Giacomin

Scott Giacomin

Lead Modeler / Animator
E2i Creative Studio (IST)
Sean McVey

Sean McVey

Software Engineer 2
EA
Stephen Baker

Stephen Baker

Technical Artist
n-Space
Victor Lugo

Victor Lugo

Game Designer
EA Tiburon
Yinka Alade

Yinka Alade

Character Modeler
EA Tiburon

Cohort 3 (Fall 2006)

Adam Fenderson

Adam Fenderson

Level Designer/Builder
5th Cell Media
Brandon Miller

Brandon Miller

Software Engineer
PhykenMedia
Chris Hapner

Chris Hapner

Equipment Coordinator
SGB Holdings
Chris Keyser

Chris Keyser

Engineer
Iron Galaxy Studios
Christine Morten

Christine Morten

Animator
Airtight Games
Christopher Mack

Christopher Mack

Lead Reviewer
Inside Networks
Dan Bracewell

Dan Bracewell

Project Manager
PhykenMedia
Elliot Epstein

Elliot Epstein

Level Designer
Darkside Games
Eric Imperiale

Eric Imperiale

3D Artist
Media Convergence Labs
Greg Fields

Greg Fields

Software Engineer
EA Tiburon
Isaac Oster

Isaac Oster

Character Artist
Bioware
Jeff Scott

Jeff Scott

Senior Level Designer
Darkside Games
Jen Chung

Jen Chung

Associate Art Producer
Gearbox Software
Jeremy Conkin

Jeremy Conkin

Software Engineer
Phosphor Games LLC
Jesse Arnold

Jesse Arnold

Interactive Media Engineer
University of Florida Digital Worlds Institute
Joe Tanksley

Joe Tanksley

Flash Developer
JHT, Incorporated
John Kanaan

John Kanaan

World Builder
n-Space
Jonathan Yuhas

Jonathan Yuhas

Interaction Design Developer
University of Florida
Kenneth Pariser

Kenneth Pariser

VP of Development / Lead Game Designer
PhykenMedia
Maurice Go

Maurice Go

3D Graphics Artist
Lockheed Martin
Michael Dixon

Michael Dixon

Software Engineer
360Ed
Nathan Forget

Nathan Forget

Lead Software Engineer
360Ed
Omar Moussawel

Omar Moussawel

Software Engineer II
EA Tiburon
Pete Rose

Pete Rose

Software Engineer
SimiGon
Rogier Van Etten

Rogier Van Etten

Technical Artist
Iron Galaxy Studios
Scott Webster

Scott Webster

Engineer
Iron Galaxy Studios
Shaun McNeely

Shaun McNeely

Digital Artist/Lighter
EA Tiburon
Sky King

Sky King

Technical Artist
CCP Games
Steven Pierce

Steven Pierce

Game Art and Design Dept Chair
Art Institute of San Antonio
Tony Maligno

Tony Maligno

Staff Designer
YouTube
Trey Morabito

Trey Morabito

Lead Instructional Systems Designer
SimiGon

Cohort 2 (Spring 2006)

Brendan McLeod

Brendan McLeod

Senior Designer
KingsIsle Entertainment
Chip Lundell

Chip Lundell

Digital Artist
Simulated Reality Lab (SREAL) at UCF
Chris Camilleri

Chris Camilleri

Lead Software Engineer
n-Space
Daniel Watkins

Daniel Watkins

Software Engineer
In-Depth Engineering
Devon Sullivan

Devon Sullivan

IT Support Specialist
Gas Turbine Efficiency
Gabe Montagne

Gabe Montagne

Software Engineer
EA Tiburon
Giovanni Acosta

Giovanni Acosta

Software and Network Engineer
Junction Point Studios (Disney)
Greg Heddlesten

Greg Heddlesten

Designer 1
EA Tiburon
James Moore

James Moore

Artist
Walt Disney Imagineering
Jennie Gritton

Jennie Gritton

Software Engineer
EA Redwood Shores
Joel Wilson

Joel Wilson

Sr Synthetic Environment Dev
Rockwell Collins
Kip Carr

Kip Carr

Project Engineer
AVT Simulation
Matt Laurence

Matt Laurence

Game Economy Designer
CrowdStar
Paul Dutka

Paul Dutka

Software Engineer
EA Tiburon

Cohort 1 (Fall 2005)

Adam Volker-Yoblick

Adam Volker-Yoblick

Software Engineer
EA Tiburon
Bob Simon

Bob Simon

Software Engineer II
EA Tiburon
Brandon Plagemann

Brandon Plagemann

Online Instructor
Int'l Academy of Art & Design
Carlos Barbosa

Carlos Barbosa

Lead Designer
EA Tiburon
Chris Smith

Chris Smith

Sr Multimedia Engineer
Lockheed Martin
Colleen Cleveland

Colleen Cleveland

Professor of Instructional Design
Full Sail University
David Verble

David Verble

Associate Producer
Disney Junction Point Studios
Jeff Riggall

Jeff Riggall

Senior Games Producer
Cartoon Network
Jon Albertson

Jon Albertson

Digital Artist/Technical Support
360ed
Matt Read

Matt Read

Producer
Zynga
Richard Grula

Richard Grula

Studio Director
UCF/CEM
Tim Metzler

Tim Metzler

Programmer Analyst
Lockheed Martin Aeronautics