Below is a list of our recent graduates and the jobs or internships that they secured.
For interviews with some of our graduates, see our Noobs to New Hire page.
Cohort 7 (Fall 2010)
Aaron Sagan
Jr Test Engineer Intern
Intelligent Decisions
Adam Szpakowski
Software Engineer
n-Space
Alan Landau
Game Designer
ArchieMD
Andrew Bertino
Metrics Producer
EA Tiburon
Andrew Gassen
Design Intern
EA Tiburon
Andrew Vite
Software Engineer
EA Tiburon
Barak Moshe
Technical Art Intern
EA Tiburon
Bryan Hossack
Producer
Filament Games
Carlo Mixco
Software Engineer
EA Tiburon
Carmela DeNero
Design Intern
EA Tiburon
Casey Boehm
3D/General Artist
PhykenMedia
Chris Darin
Producer
EA Tiburon
David Agabin
Software Engineer
EA Tiburon
Jerad Dunn
Software Engineer
EA Tiburon
Joe Virgin
Software Engineer
EA Tiburon
Jon April
Game Designer
Zynga
Joseph Kresz
3D Artist
Microsoft
Justin Lynch
Project Manager
PhykenMedia
Kiel Cravatta
Game Designer
Zynga
Kristin Samuel
Artist
ZeeGee Games
Li Fan
3D Artist
Zynga
Luke Gamble
3D Artist
Zynga
Marlowe Rosenbaum
3D/General Artist
PhykenMedia
Mary Denman
Technical Art Intern
EA Tiburon
Michael Bakerman
Graphic Artist
Intelligent Decisions
Patrick Dietz
Game Designer
Zynga
Priscilla Landerer
3D/General Artist
PhykenMedia
Steven Grier
Software Engineer
EA Tiburon
Tim Chism
Art Intern
Row Sham Bow
Utku Akay
Software Engineer
EA Tiburon
Valmin Miranda
Teacher’s Assistant
Atlantic College - PR
Zach Ellsbury
Software Engineer
EA TiburonCohort 6 (Fall 2009)
Aidan Karabaich
Events Designer
38 Studios
Alex Howell
Game Designer
EA Tiburon
Alex Toro
Animator
EA Tiburon
Amanda Garza
3D Modeler
DiSTI
Andrew Massari
Engineer
Iron Galaxy Studios
Andrew Olson
3D/2D Artist
Wealth TV
Brian Maricle
Character Modeler
Real Time Immersive
Bruce Hayles
Engineer
Iron Galaxy Studios
Bryan Roth
Assistant Producer
Telltale Games
Camden Clutter
Interactive Developer
Monster Media
Cecil McRae
Software Engineer
n-Space
Corbin Supak
Game Designer
Raymond James Financial
Doug Merritt
Graphic Artist
General Dynamics Information
Fernando Perdomo
Producer
Monster Media
Gabriel Vasco
Senior Illustrator
e-NNOVVA
Gerard Pianta
3D Artist
UCF Institute for Simulation and Training
Giancarlo Montalbano
Artist
360Ed
Ivan Velez
Producer
Monster Media
Jackie Bacal
Producer
Say Design
Jay Weather -stone
Programmer
Obsidian Entertainment
Jon Dunsmoor
Level Designer
Carbine Studios
Jorge Capote
Software Engineer
EA Tiburon
Jose Luis Lopez-Zurita
Game Engineer
Ubisoft
Joseph Palmer
Engineer
Iron Galaxy Studios
Logan Kincaid
Programmer
Bioware
Loren Bordas
Associate Sound Scripter
Sony Santa Monica
Max Antinone
Animator
Timegate studios
Micah Brown
Assistant Designer
EA Tiburon
Michael Bauerlein
Graphics Illustrator
General Dynamics Information Technology
Nick Pham
Producer / Designer
360ed
Nikki Smith
Assistant Technical Director
LucasFilm Animation
Patti Gomes
Associate Digital Artist
Digital Domain Holdings
Reinaldo Rivera
Graphics Illustrator
General Dynamics Information Technology
Ryan Rauschkolb
Interactive Developer
Monster Media
Seth Allison
Game Designer
Zynga
Shadi Halabi
Graphics Illustrator
General Dynamics Information Technology
Stephen Cano
Software Engineer
EA Tiburon
Steve Julson
Project Manager
n-Space
Tom Kenney
Software Engineer
EA Tiburon
William Sellinger
Interactive Developer
Monster MediaCohort 5 (Fall 2008)
Alex Zelenin
Environmental Artist
EA Tiburon
Andres Cantor
Product Manager
Zynga
Anthony Alvarez
Level Designer
Darkside Game Studios
Anthony DiMento
Designer
EA Tiburon
Brian DeSanti
Producer
Kabam
Carl Killian
Game Designer
Method Solutions
Carlos Garcia
Graphic Artist
American Systems
Chris Spence
3D Graphic Artist
Lockheed Martin
Christian Mendoza
Character Animator
EA Tiburon
Dan Fischbach
Designer
SynapticSwitch
Dan Scholten
Programmer
Irrational Games
Darrell Christmas
Software Engineer
Darkside Games
David Blosser
Designer
n-Space
Eric Montanari
TFT Character Modeler
Bioware
Erin Anderson
Sales Engineer
OpenFeint
Ignacio Garcia
Software Engineer
EA Tiburon
James Marcus
Technical Animator TD
Rhythm & Hues
John Erickson
Software Engineer
Phosphor Games
John Wolverton
Producer
360ed
Josh Star
Technical Artist/Software Engineer
EA Tiburon
Justin Schram
Designer
Bethesda Softworks
Kait Peplow
Technical Animation TD
Rhythm & Hues
Katharine Wollam
Graphic Artist
American Systems
Lisa Melegari
Web Content Writer
We Do Web Content
Mathias Haugner
Marketing Assoc & Web Master
ECOHOUSE Development
Matt Watkins
Automation Engineer
EA Tiburon
Michael MacLeod
Level Designer
Darkside
Michael Prestia
Software Engineer
EA Tiburon
Nate White
3D Artist
General Dynamics Information Technology
Neal Sukkert
Animator/Rigger
i.d.e.a.s.
Reid Bond
Associate Producer
EA Mobile
Robert Cuillo
Webmaster's Assistant
University of Central Florida Libraries
Ryan Fernandez
Mgr of Mobile Strategy and Content Standards
Frank N. Magid Associates
Ryan Morse
Software Engineer
EA Tiburon
Stephen Durst
Producer
Gameloft
Stephen Machalek
Computer Scientist
NAVAIR
Thiago Gomes
Environment Artist
EA Tiburon
Tom Galdi
Scripter / Technical Advisor
NAWCTSD
Travis Hawk
Associate Producer
Kabam
Trey Sharp
Environment Artist
Sledgehammer Games
Tucker George
Associate Producer
Junction Point Studios (Disney)
Victor Estorino
Software Engineer
EA TiburonCohort 4 (Fall 2007)
Billy Bell
Software Engineer II
EA Tiburon
Billy Bramer
Software Engineer
Epic Games
Carl Dungca
Associate Designer
EA Tiburon
Charles Babb
Associate Project Manager
SCEA
Chase Ruppert
Software Engineer
Lockheed Martin
Chris Abelmann
World Builder
n-Space
Christopher Gulliver
Programmer
iD Software
Corey Teblum
Producer
Neversoft Entertainment
Ingrid Aguero
Environment Modeler
EA Tiburon
Jason Mann
Senior Software Engineer
WMS Gaming
Jeff Champ
Online Marketing Manager
EA Tiburon
Jeffrey Werner
Adjunct Sr. Instructor of Game Design & DM
Mildred Elley
Mark McGee
Gameplay Programmer
Icarus Studios
Max Acree
Software Producer
Cyrious Software
Paul Watkins
Software Engineer
Timegate Studios
Rafael Sabino
Software Engineer
EA Redwood Shores
Sarah DeBaar
Studio Artist
Full Sail University
Scott Giacomin
Lead Modeler / Animator
E2i Creative Studio (IST)
Sean McVey
Software Engineer 2
EA
Stephen Baker
Technical Artist
n-Space
Victor Lugo
Game Designer
EA Tiburon
Yinka Alade
Character Modeler
EA TiburonCohort 3 (Fall 2006)
Adam Fenderson
Level Designer/Builder
5th Cell Media
Brandon Miller
Software Engineer
PhykenMedia
Chris Hapner
Equipment Coordinator
SGB Holdings
Chris Keyser
Engineer
Iron Galaxy Studios
Christine Morten
Animator
Airtight Games
Christopher Mack
Lead Reviewer
Inside Networks
Dan Bracewell
Project Manager
PhykenMedia
Elliot Epstein
Level Designer
Darkside Games
Eric Imperiale
3D Artist
Media Convergence Labs
Greg Fields
Software Engineer
EA Tiburon
Isaac Oster
Character Artist
Bioware
Jeff Scott
Senior Level Designer
Darkside Games
Jen Chung
Associate Art Producer
Gearbox Software
Jeremy Conkin
Software Engineer
Phosphor Games LLC
Jesse Arnold
Interactive Media Engineer
University of Florida Digital Worlds Institute
Joe Tanksley
Flash Developer
JHT, Incorporated
John Kanaan
World Builder
n-Space
Jonathan Yuhas
Interaction Design Developer
University of Florida
Kenneth Pariser
VP of Development / Lead Game Designer
PhykenMedia
Maurice Go
3D Graphics Artist
Lockheed Martin
Michael Dixon
Software Engineer
360Ed
Nathan Forget
Lead Software Engineer
360Ed
Omar Moussawel
Software Engineer II
EA Tiburon
Pete Rose
Software Engineer
SimiGon
Rogier Van Etten
Technical Artist
Iron Galaxy Studios
Scott Webster
Engineer
Iron Galaxy Studios
Shaun McNeely
Digital Artist/Lighter
EA Tiburon
Sky King
Technical Artist
CCP Games
Steven Pierce
Game Art and Design Dept Chair
Art Institute of San Antonio
Tony Maligno
Staff Designer
YouTube
Trey Morabito
Lead Instructional Systems Designer
SimiGonCohort 2 (Spring 2006)
Brendan McLeod
Senior Designer
KingsIsle Entertainment
Chip Lundell
Digital Artist
Simulated Reality Lab (SREAL) at UCF
Chris Camilleri
Lead Software Engineer
n-Space
Daniel Watkins
Software Engineer
In-Depth Engineering
Devon Sullivan
IT Support Specialist
Gas Turbine Efficiency
Gabe Montagne
Software Engineer
EA Tiburon
Giovanni Acosta
Software and Network Engineer
Junction Point Studios (Disney)
Greg Heddlesten
Designer 1
EA Tiburon
James Moore
Artist
Walt Disney Imagineering
Jennie Gritton
Software Engineer
EA Redwood Shores
Joel Wilson
Sr Synthetic Environment Dev
Rockwell Collins
Kip Carr
Project Engineer
AVT Simulation
Matt Laurence
Game Economy Designer
CrowdStar
Paul Dutka
Software Engineer
EA TiburonCohort 1 (Fall 2005)
Adam Volker-Yoblick
Software Engineer
EA Tiburon
Bob Simon
Software Engineer II
EA Tiburon
Brandon Plagemann
Online Instructor
Int'l Academy of Art & Design
Carlos Barbosa
Lead Designer
EA Tiburon
Chris Smith
Sr Multimedia Engineer
Lockheed Martin
Colleen Cleveland
Professor of Instructional Design
Full Sail University
David Verble
Associate Producer
Disney Junction Point Studios
Jeff Riggall
Senior Games Producer
Cartoon Network
Jon Albertson
Digital Artist/Technical Support
360ed
Matt Read
Producer
Zynga
Richard Grula
Studio Director
UCF/CEM
